Un-Real Tennis: the early history of tennis video games and how they helped shape the medium

The great Billie Jean King allegedly once described tennis as “a perfect combination of violent action taking place in an atmosphere of total tranquility”. Whilst this speaks perfectly to the juxtaposition of on-court struggle and respectful, tradition-laden presentation epitomised by Wimbledon, it’s also a description that could be applied to many video game experiences. Indeed,… Continue reading Un-Real Tennis: the early history of tennis video games and how they helped shape the medium

Introductory thoughts: death, inspiration and game developers

Part I – On notable deaths The past few years have been pretty traumatic for pop-culture aficionados. Fans and creators alike are living through an unprecedentedly gloomy time, and that’s ignoring the potential shake-ups to Western culture that current geopolitical situations entail. Nor is this situation due to the sorts of unhappiness that accompany shifting… Continue reading Introductory thoughts: death, inspiration and game developers