Nintendo Direct 13/09/17 thoughts – Nintendo is DOOMed! part 2

Here’s my thoughts on the second half of last Wednesday’s Nintendo Direct. Find my write up of the 3DS related news and announcements here. A terrible terrific fate for the transforming console Shifting to the Switch segment, a lengthy spotlight was given over to epically-proportioned upcoming JRPG Xenonblade Chronicles 2. As much of a fan… Continue reading Nintendo Direct 13/09/17 thoughts – Nintendo is DOOMed! part 2

Nintendo Direct 13/09/17 thoughts – Nintendo is DOOMed!

First, apologies: I realise I’m probably the umpteenth person to include that pun in a headline about this particular bit of news. What can I say, the announcement that the latest iteration of DOOM – the Godfather of ‘mature’ first-person-shooter games – will be coming to a Nintendo console was an exceptional surprise. That’s not… Continue reading Nintendo Direct 13/09/17 thoughts – Nintendo is DOOMed!

A quick reflection on video gaming in 2017

Though I’m uncertain as to whether it’s an officially observed day of celebration in the UK, ‘Video Games Day‘ has had some minor publicity this year in Britain. Sadly, this has mostly come in the form of shoddy journalists producing poorly researched ‘top lists’ and retailers using it as an excuse for flash sales. Despite… Continue reading A quick reflection on video gaming in 2017

Un-Real Tennis part 2: the emergence of Japanese developed tennis games

To mark the end of the US Open, I present the second part of my short history of tennis video games. The first part can be found here. Foreign coaching In the first part of this history, I discussed how the early years of arcade and home-console gaming were dominated by ‘Pong-clones’. It’s fair to… Continue reading Un-Real Tennis part 2: the emergence of Japanese developed tennis games

Un-Real Tennis part 1: the early history of tennis video games and how they helped shape the medium

The great Billie Jean King allegedly once described tennis as “a perfect combination of violent action taking place in an atmosphere of total tranquility”. Whilst this speaks perfectly to the juxtaposition of on-court struggle and respectful, tradition-laden presentation epitomised by Wimbledon, it’s also a description that could be applied to many video game experiences. Indeed,… Continue reading Un-Real Tennis part 1: the early history of tennis video games and how they helped shape the medium

Expert opinion: development of taste in gaming from an intergenerational view

A few weeks ago I briefly corresponded with Peer Schneider, the General Manager of gaming news giant IGN who is perhaps best known as the foremost figure in the ‘Reaction Guys’ Internet meme. Peer is a regular contributor to IGN’s podcast Nintendo Voice Chat, on which he often references his experiences and views as a… Continue reading Expert opinion: development of taste in gaming from an intergenerational view